so i think my new method of working on music is gonna be just recording myself doing vocal lines as they come to me, which is going to help me nail down the rhythm, as long as a melody pops in with that rhythm. things that it normally would take me a while to think up just came to me and i have two phrase ideas
another side note on this is: the more the geography of an "open world" game matches the real world, the less i'm going to want to play it. going back to dk64, the entire "world" was literally two large islands surrounded by endless water, and it was so unrealistic. mario 64 is another decently good example where it defines its boundaries and the geography does not really represent the real world. knowing how much disc space is taken up by empty copied+pasted geography is a bummer actually
actually i kind of feel like mario odyssey did both, which is mindblowing. it wants you to go everywhere but a lot of the moons are straight-up centered around exploration, and not just in-plain-view exploration. it forces you to take chances on looking in places where you think "there's probably nothing here" and then rewarding you for trusting your gut. how crazy is that
hey, let's be friends
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